Fundamentals of
Digital Painting with Daniel Stultz
Email: dstultz@lcad.edu
COURSE DESCRIPTION:
The Fundamentals of Digital Painting meshes traditional painting
methodology with digital tools. We will
study the science of color and light, using composition to tell a story, and
production cheats in photoshop. The Course Blog will serve as the class
bulletin board. This is where you’ll post your class exercises and
Works-In-Progress. Demo material will be posted there as well
COURSE OBJECTIVES: Photoshop is the Commercial Art
Industry’s primary painting tool. My aim is to get you comfortable with
Photoshop’s basic functionality by exploring the other side of the course
title: painting, and all that implies. Shape language, composition and color
theory will all be covered with an eye towards how Photoshop makes those
subjects easier to tackle. Successfully completing this class will: · encourage
thinking in terms of form, shape language and compositional patterns. · provide
a practical understanding of the relationships between value, chroma (color),
saturation, temperature, and light. · help develop an eye for storytelling,
understanding how to set a mood and establish a believable sense of place for
concept paintings.
Suggested Texts:
Everything I Know
About Painting by Richard Schmidt
Understanding Color
and Light by James Gurney.
COURSE REQUIREMENTS AND ACADEMIC EXPECTATIONS · Punctual
equals professional! Come ready to work, on time, with your laptop fully
charged. If you can’t make a class, EMAIL ME BEFOREHAND, otherwise it will
count as an Unexcused Absence. Each Unexcused Absence knocks your grade down a
tick (from A to B, say). Three Unexcused Absences and you’re out of the class.
· Participate in class discussions and critiques. If you don’t understand
something, ask! The more you ask
questions the more you’ll learn. · Post your classwork and homework to the Blog
by the following class. Put your name in
the Labels section of your Blog post. Any
in-class or homework assignment missed for any reason must be made up. You lose
points for lateness! Missing more than three assignments is an automatic F. · I
expect you to make changes following a critique session. This mimics the real
world, where Leads and Art Directors will expect you to follow their
directions. In short, be professional.
GRADING CRITERIA
A+ = Absolutely Badass You went above and beyond the call.
All your assignments came in on time and you corrected any errors promptly. You
came prepared for each class. You met or exceeded the criteria for an A grade
AND, on top of all that, you did additional work on your own time. An A+ equals
a score of 96 or more out of 100 points. A = Awesome You did all that was asked of you
and made it shine. Your assignments were delivered by the deadline, your
diligence is clearly reflected in your work, you corrected all your mistakes,
kept up with your reading and came to class prepared for discussion and
critique. Getting an A equals 90 to 95 out of 100 points. B = You Got It You were a work horse: all your
assignments came in on time and you corrected most of your errors. You were
punctual, participated in class discussions, kept up with your reading and showed
through your work that you were fighting to understand the subject matter. Maybe you missed a class or an assignment, but
the point is you fought to make headway. A grade of B equals 80 to 85 points
out of 100. C = That’ll Do Your work is defined by the word “mostly”. You
finished most of your assignments, corrected most of your mistakes, made most of
your classes, read most of the assigned reading. You didn’t throw your back
into it. Average is a challenge to be overcome. It equals 60-79 points out of
100. Show some fight and you won’t get this grade. C- and Lower = Faceplant You
failed to complete multiple assignments, were consistently late to class or
spotty in attendance, didn’t follow direction, chatted during class. The people
who get this grade earned it. Remember that. A C- is effectively an F. The
working world is going to be at least as harsh so don’t fall down here.
COURSE SCHEDULE
Week 1- Course Breakdown.
The role of a concept artist or illustrator.
Week 2- The basics of light and painting in greyscale. Core shadows, cast shadows, bounce light, and
specular vs matte surfaces.
Week 3- Local value and ways to study form and material. None destructive editing in photoshop.
Week 4- Abstracting texture, Using photoshop’s brush engine.
Week 5- Studying different methods of lighting. Interior vs
exterior. Layer modes in photoshop.
Week 6- 2 sessions on composition and mood.
Week 7- Week 6 continued.
Week 8- The introduction of color theory.
Week 9- Temperature, vibrancy, pallettes.
Week 10- A study of artists and styles of rendering (realistic
vs stylized).
Week11- Photoshop tricks.
LENS FLARES, film grain, chromatic aberrations, etc.
Week 12- Weird lighting situations and how to simplify them.
(caustics, atmospheric effects.)
Week 13- Beginning final assignment
Week 14- Refining final assignment and critique
Week 15- Final critique
Throughout the course we will discuss different live action
and animated films and the artists who worked on them. We will harness the ability to study
something efficiently in order to learn more on our own. We will hone our eyes to break down an image
into its parts and effectively critique it.
I will Demo almost every class period, and critique every assignment in
photoshop.
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